![]() ![]() Ill be honest, I frequently lose my cool in game because of it, and it seems nobody else agrees, as the majority of people defend spawn campers when I call them out. I'll be honest, I frequently lose my cool in game because of it, and it seems nobody else agrees, as the majority of people defend spawn campers when I call them out. by roberthunicorn Is spawn camping considered acceptable Very little makes me rage harder in this game than being shot by an ATGM (or anything else) 30 seconds after spawning. gameplay against the backdrop of a galaxy-spanning war story. That's long been my question as someone who partakes. by roberthunicorn Is spawn camping considered acceptable Very little makes me rage harder in this game than being shot by an ATGM (or anything else) 30 seconds after spawning. Story is the type of interaction between the player and the video game where the game. winner - take - all, single - spawn Battle Royale. it still does not change the fact that the enemy can set up camp between this "spawning region" and "the game objective", and then comes the question of "how far does this spawn zone really exist?" and "Is it really solving the issue if this time we let you drive 300 meters from your preferred spawn directly and predictably to the game objective, only to be shot by someone hiding behind hard cover/bushes that you would have never seen anyways?" from Japan to compete in Black Horizon - the most - watched and. Nothing sucks worse than getting about 3 feet after spawning and getting jolted as you explode to smithereens by a player who lacks the skill to stay on the battle field and either protect his own bases, or capture an enemy base. I plan to stop investing money in this game and move to a game where the developers really listen to the community. The main reasons spawnkilling exists is because X team stomped team Y and there are few players alive so, even with teamwork, you are not going to get out. Spawn Camping In my opinion, 'Spawn Camping' is a low down, grimy cheat. I've long extended an offer to the player base that if they could come up with a reasonable solution that would prevent the issue with minimal game impact, I would do everything in my power to push it to the developers attention.Ībout the closest you get is "picking your own spawn point" or "dynamic spawning". As a matter of fact, in the last few days, the game is no longer fun due to the high frequency of spawn camping in tier VI (ground forces). Would they rather lose their customers than solve an old question? Originally posted by Jonivom:The real question here is: Why didn't the developers fix this old problem? ![]()
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